Back in the Changeling Rogue post I mentioned that the main reason I used Masters of Umdaar as a template for these fantasy characters was the aspects suggested in MoU (a high concept, a motivation, a personal aspect, a shared aspect, and a free aspect). I also talked about how I felt the shared aspect wouldn’t work, as these characters were intended for a one-shot and I wouldn’t know which ones would be picked. Instead, I gave each character two personal aspects; one related their background or upbringing, and another related to their personality.
That left the free aspect to define. I suppose I could have left this blank so the players would be able to personalize their characters a bit. But as I was expecting to run this game for people entirely new to Fate, I thought it would be best to have everything about the characters filled in for them. I also could have just filled in the aspect with whatever else seemed interesting about the character, but I wanted a bit of structure as I would be making a lot of these characters. I wanted a fifth category.
That’s when it hit me the equipment a character carries is often important in fantasy games, especially games like Dungeons & Dragons and Pathfinder. As I was drawing on those games for inspiration, and perhaps emulating them a bit, I wanted to give each character an important, unique, or special piece of gear. So I decided upon equipment as the fifth category of aspect.
I could also have done equipment with a Stunt, and this is how the artifacts in Masters of Umdaar work. But those are artifacts; more than being unique, they’re fairly powerful. So leaving equipment as an aspect worked better here. I feel it also gives players more say about when equipment is useful in a scene and how it gets used. Some equipment aspects, such as Dwarven Heavy Plate Armor and Shield and Expertly Crafted Set Of Thieves Tools, are fairly straightforward about when and how they might be used. Others, such as Heirloom Wyvernbone Lyre, are much more open to player interpretation. Which is by design.
Speaking of lyres, here’s this week’s fantasy character: a high elf minstrel. I decided to go with a “mundane” minstrel rather than a Dungeons & Dragons style spell slinging bard, so none of the aspects relate to magic. It would be very easy to replace the Traveled To Every Corner Of The World or My Reputation Precedes Me aspect with something that implied magic use if you wanted the character to cast spells. Something like Arcane College Dropout for instance.
High Elf Minstrel
High Concept: Dramatic High Elf Minstrel
Motivation: I Must Collect the World’s Legends
Aspect: Traveled To Every Corner of the World
Aspect: My Reputation Precedes Me
Aspect: Heirloom Wyvernbone Lyre
- Careful: Average (+1)
- Clever: Fair (+2)
- Flashy: Good (+3)
- Forceful: Mediocre (+0)
- Quick: Average (+1)
- Sneaky: Fair (+2)
- Charming and Open: Because I can trick people into saying more than they should, after I Sneakily create an advantage to discover an aspect about someone, I get +2 to Sneakily create an advantage to discover or create mental aspects on that character for the rest of the scene.
- Flashing Blade: Because I am a master duelist, at the start of a conflict, as a free action before anyone else acts, I may attempt to Flashily create an advantage demonstrating how impressive of a fighter I am.
- Story Collector: Because I have memorized hundreds of stories, I get +2 to Cleverly overcome obstacles if I can recite a story or poem of a famous hero facing similar circumstances and how they triumphed.
Stress: ▢ ▢ ▢
You’ll note that the character sheet layout is slightly different now. Rather than a little line of text below the image, I’ve added a Credits & Info box containing, well, credits and information. The previously released characters have all had their sheets updated to match. We also have a Google Plus page, a Facebook page, and a Twitter account.
The character illustration is one of the free paper minis made by Printable Heroes. The free versions are backless, but if you back the Patreon at just $1 a month you get minis with backs. For $2 a month you get access to “reskins”, and for $3 a month you get multiple color options. That’s a fantastic deal.