Wednesday Warriors: High Elf Arcane Pistoleer

I wanted to give these fantasy adventurer posts a snappier title than just “FAE Fantasy”. When I was only making fantasy character sheets the name made sense, but now that I’ve started making fantasy monsters as well, it no longer fits. Plus, the site itself is called Fate Accelerated Fantasy. I like alliteration, in case you couldn’t tell with “Monday Monsters” and “Saturday Surprise”, so I decided to go with “Wednesday Warriors”.  The characters posted here aren’t all warriors, (there’s wizards, rogues, clerics, and bards as well), but it’s a decent enough name.

I ran another poll on Twitter and Google Plus last week asking which adventurer people wanted to see for future posts. I should have expected the High Elf Arcane Pistoleer to blow everything else out of the water, and it totally did. With half the votes on both polls, which was a bit of a surprise. So, without further ado, here it is.

The character’s stunts were a bit hard to come up with. As I’ve mentioned in previous posts, I like to spread the stunts around in both the approach they use and the action they apply to. I knew the character needed a stunt related to their pistols, and I usually link any kind of attacking stunt to the character’s lead approach. Someone carefully shooting guns implied they’d take their time and aim, which could have been done a number of ways. But I liked the image of the character shooting at one foe and having already calmly lined up their next shot, and allowing the player to stick an “aiming” aspect on another target on a high attack roll emulated that fairly well.

After deciding the character was an investigator, I wanted a stunt that reinforced that. Flashy and Quick were going to be the linked approach, but loudly berating someone to obtain evidence (a Flashy action as it would draw attention) didn’t seem to fit a calculating. So that left Quick. That implied a Sherlock Holmes level of near-instant awareness and analysis (otherwise it wouldn’t be Quick), which made me think of cold reading. Turns out there’s a cold read technique of throwing out a bunch of very likely statements and reading body language/reaction called “shotgunning”. That was too good to pass up for a character carrying guns.

Last was a stunt to reinforce that the character was part of an organization. Summoning junior members as backup seemed good. I’ve mentioned before about how “once per session” stunts don’t sit that well with me, but in this case I think it makes sense. It’s something that shouldn’t happen too often, as the character is meant to operate alone most of the time (mainly so the player and GM don’t have to worry about extra characters). Having the stunt cost a Fate point wasn’t limiting enough, though the idea of allowing the player to spend multiple Fate points to request a small army of junior Bluecoats did cross my mind.

As with many of the characters I make, I leave the aspects open to interpretation. It’s up to the player (and the group) to decide what exactly the Crystal Tower is, who the Bluecoats are, and who the queen they serve is. I like providing ideas and allowing other people to flesh them out and make them their own.

 


High Elf Arcane Pistoleer

High Concept: Calculating High Elf Arcane Pistoleer
Motivation: I Must Not Dishonor My Regiment
Aspect: Turned Away from the Crystal Tower
Aspect: Inspector in Her Majesty’s Bluecoats
Aspect: Pair of Ornate Spellock Pistols

Approaches:

  • Careful: Good (+3)
  • Clever: Average (+1)
  • Flashy: Fair (+2)
  • Forceful: Average (+1)
  • Quick: Fair (+2)
  • Sneaky: Mediocre (+0)

Stunts:

  • Pinpoint Accuracy: Because my aim is true, whenever I Carefully attack with my pistols and succeed with style, I can give my opponent or a nearby target an In My Sights aspect with a free invoke instead of gaining a boost.
  • Senior Officer: Because of my rank, once per session I can request backup from Bluecoat HQ in the form of two junior members, no questions asked. These are both Fair Nameless NPCs with Good (+2) Careful, Average (+1) Flashy and Quick approaches, and one Stress box each.
  • Shotgunning: Because I excel at cold reading, as long as I can observe a person’s appearance, mannerisms, and reactions, I get +2 to Quickly create an advantage to discover aspects about that person.

Stress: ▢ ▢ ▢
Consequences:

  • Mild (2):
  • Moderate (4):
  • Severe (6):

You can download the Calculating High Elf Arcane Pistoleer as an A4-sized PDF or a letter-sized PDF.

Calculating_HighElf_ArcanePistoleer_A4

The character illustration is the free paper mini made by Printable Heroes. The free versions are backless, but if you support the Patreon at just $1 a month you get minis with backs. For $2 a month you get access to “reskins”, and for $3 a month you get multiple color options. That’s a fantastic deal.

Wednesday Warriors: High Elf Arcane Pistoleer

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