Abyssal Manta


In addition to the Abyssal Manta, patrons got a page of bonus content containing two additional subterranean aberrations: a Dark Squid and Impaler Clusters.

The Abyssal Manta is an updated (and renamed) version of a rather ridiculous monster that mimics a cloak found in the Dungeons & Dragons roleplaying game. We wrote up the original version about two years ago, and like many of our early resources, it was inspired by one of  Printable Heroes’ paper miniatures.

Apart from renaming some stunts and deciding what skills/ratings the Fate Core version of the monster would have based on its Fate Accelerated approaches, we didn’t change much from the original. Even after all this time, we’re still pretty happy with both the Phantasms and Subsonic Moan stunts. Both are interesting abilities that make an otherwise fragile monster more dangerous. The Phantasms stunt in particular ensures the Abyssal Manta will hang around longer to harass the party, unless the heroes can find a way to deal with the magical duplicates (usually by overcoming the aspect to remove it from the scene).

The links for the Abyssal Manta on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here. We’ll continue to post updates like this when heroes and monsters released prior to the Patreon page have been updated to include both Fate Accelerated and Fate Core stats.


Just a reminder, these resources are made possible thanks to the supporters of the Fantastic Fate Patreon page. Patrons get new resource packs a full month before they’re released to the public, get to vote on the theme of upcoming monthly sets, as well as help make decisions regarding the stats and presentation of antagonists.

Abyssal Manta

Calculating High Elf Arcane Pistoleer

Calculating-HighElf-Arcane-Pistoleer-PatreonThe Calculating High Elf Arcane Pistoleer was a later hero that, just like the Agile Elf MonkAudacious Human Battlemage and Cautious Dwarven Runepriest, was inspired by one of  Printable Heroes’ fantastic paper miniatures. Also like the Monk and Runepreist, apart from the addition of Fate Core stats, the Arcane Pistoleer hasn’t undergone that many changes.

Just like the previous month’s Battlemage and Runepriest, the Arcane Pistoleer uses magic. Unlike those other heroes though, there is very little defined about the extent of that magical ability. Can an Arcane Pistoleer cast big, flashy spells like a wizard, using their pistols in place of a wand? Maybe. Or maybe they can only shoot magical bullets with those spell-lock pistols, and have very little other magical powers. That vaguarity is intentional. The Fantastic Fate Resource heroes are meant to be examples of what’s possible with the Fate roleplaying game and act as pre-generated characters for pick-up games. We have tried to write aspects and stunts that are evocative but still leave room for players to interpret in different ways to add their own creativity.

Apart from some minor wording changes, the biggest different with this new version of the Arcane Pistoleer is the Senior Officer stunt. It now costs a fate point and requires there to be an Azurecloak presence in the area. The junior Azurecloaks also only hang around for a single scene (though nothing is stopping the player from spending additional fate points to extend that duration if they want to). This change is to prevent a player from using the stunt right at the beginning of a game and then having two NPCs for their character to boss around for the entire session. Which is exactly what happened in a game we ran last year. It didn’t feel fair to the other players, so we’ve made the stunt more expensive and limited its duration to prevent abuse.

The links for the Calculating High Elf Arcane Pistoleer on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here.

We’ll continue to post updates like this when heroes and monsters released prior to the Patreon page have been updated to include both Fate Accelerated and Fate Core stats.


Just a reminder, these resources are made possible thanks to the supporters of the Fantastic Fate Patreon page. Patrons get new resource packs a full month before they’re released to the public, get to vote on the theme of upcoming monthly sets, as well as help make decisions regarding the stats and presentation of antagonists.

Calculating High Elf Arcane Pistoleer

Patreon Pause

Howdy folks,

After some deliberation, we’ve decided to put the Patreon on hold for a bit.

Basically, we were having real trouble carving out enough time to finish the Spider Elf resource pack. Instead of releasing something that felt rushed and incomplete, we’d vastly prefer to pause the Patreon for a bit and come back with something we are happy with.

Everything is going to get pushed back by a month, meaning that the resource pack scheduled for August will become September’s release (and the Seraphgate Shard will get pushed to October). It also means patrons will not be charged for the month of August. (We’re also looking into whether pay-per-post rather than the current pay-per-month set up might be a better fit for what we’re doing.)

We really appreciate all the support our patrons have shown us, especially given that we’re making free content. We’ve talked before about how we don’t want to put our material behind a paywall, but want as many people as possible to have access to these resource packs. Because our patrons aren’t getting any exclusive content and are contributing simply because they like what we do, it is extremely important to us to produce material that we feel is worth what our patrons are contributing.

We will still be releasing an updated hero on Friday, September 6th and an updated monster on Friday, September 13th. We’re also thinking about some exclusive patron-only content to make up for the hiatus. (If you have any suggestions about what you’d like to see, please let us know.)

Thanks very much for your understanding and continued support.

Patreon Pause

Amaranthine Annelid

Amaranthine-Annelid-PatreonThe Amaranthine Annelid is an updated version of a large, violet-hued burrowing monster found in the Dungeons & Dragons roleplaying game. We wrote up the original version about two years ago, and like many of our early resources, it was inspired by one of  Printable Heroes’ paper miniatures.

Apart from cleaning up some wording and deciding what skills/ratings the Fate Core version of the monster would have based on its Fate Accelerated approaches, we didn’t change much from the original. Even after all this time, we’re still pretty happy with that Belly of the Beast stunt. Swallowing opponents whole is a signature move of the monster, and we wanted it to be scary while not spelling instant death for the heroes. We very much believe that, at least for most types of games, character death should be meaningful and that the player should have a large say in the ultimate fate of their character. Moving swallowed heroes to a separate zone, complete with its own aspects and hazards, which they have a set amount of time to escape from is a great way to make things tense and challenging while still giving the player ample opportunity to escape what is essentially a giant purple death trap.

The links for the Amaranthine Annelid on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here.

We’ll continue to post updates like this when heroes and monsters released prior to the Patreon page have been updated to include both Fate Accelerated and Fate Core stats.


Just a reminder, these resources are made possible thanks to the supporters of the Fantastic Fate Patreon page. Patrons get new resource packs a full month before they’re released to the public, get to vote on the theme of upcoming monthly sets, as well as help make decisions regarding the stats and presentation of antagonists.

Amaranthine Annelid

Cautious Dwarven Runepriest

Cautious-Dwarven-Runepriest-PatreonThe Cautious Dwarven Runepriest was the second fantasy character we created a few years ago for what would become Fantastic Fate Resources. Just like the Audacious Human Battlemage, we were inspired by one of  Printable Heroes’ fantastic paper miniatures, but apart from the addition of Fate Core stats, the Runepriest hasn’t undergone any major changes.

Just like with last month’s Battlemage, the Dwarven Runepriest uses magic. Unlike the Battlemage though, we linked the Runepriest’s magical ability to the Lore skill for the Fate Core version. We imagined the character gaining their magical ability through prayer and study, and that seemed a good fit for Lore.

The defensive nature of the character also meant that not being able to attack with Lore wouldn’t be a problem, as it would be for the Battlemage. Instead of fireballs and explosions, the Runepriest’s spells create magical shields for themselves and their allies, represented in game terms by aspects. The Wards and Sigils stunt grants a bonus to this action, reinforcing the character’s flavor and purpose. It’s worth pointing out that there’s nothing stopping the Runepriest from using their spells offensively to hinder or curse opponents, they simply won’t get a bonus when doing so.

The links for the Cautious Dwarven Runepriest on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here.

We’ll continue to post updates like this when heroes and monsters released prior to the Patreon page have been updated to include both Fate Accelerated and Fate Core stats.


Just a reminder, these resources are made possible thanks to the supporters of the Fantastic Fate Patreon page. Patrons get new resource packs a full month before they’re released to the public, get to vote on the theme of upcoming monthly sets, as well as help make decisions regarding the stats and presentation of antagonists.

Cautious Dwarven Runepriest

Aboleth & Lair

(Note: Supporters of the Fantastic Fate Resources Patreon got the Aboleth & Lair PDFs on July 26th. The post has now been updated to include a link to the resources.)


Howdy folks,
This post will have to be a quick one we’re afraid. Work, sickness, and parenting stuff didn’t leave us with much free time this month. So let’s get to it.
July 2019’s resource pack is the Aboleth & Lair – a single enemy (a superb boss) and number of hazards and blocks representing it’s lair, minions, and notes on psychic powers across three pages. Both the Fate Accelerated and Fate Core versions of the aboleth fit onto a single page, and the other material is on the third page.
While the aboleth is meant to be one of the more fearsome fantasy monsters, it’s entirely possible we made it too powerful. It has a full complement of stress and consequence boxes, a very high lead approach/skill it can attack with, and a number of ways to avoid taking damage. On top of that, its lair can have several nasty hazards that are hard to get away from, and can act independently of the aboleth. In other words, it’s a beast. Fate characters are hard to kill, but we still suggest you use this monster sparingly.
As we did last month here’s a tentative schedule of what’s coming up for August 2019:
  • August’s resource pack is going to be Spider Elves. They were a clear favorite with over 80% of the votes. The finished resource pack will be released to patrons on Friday, August 30th (and go public at the end of September), with a patron-only progress report post on the 17th. As we were unable to run a poll for our $5+ patrons this month, we’re going to ask for larger input from our Collaborators when making the material for August.
  • The next updated fantasy hero, the Cautious Dwarven Runepriest, will be posted on Friday August 2nd.
  • We’re still working on the JuvenileDragons&Lair. Rather than promise it again and fail to deliver, there will be some updated monster released on Friday, August 9th though we’re not sure with one yet.
  • The post to help determine September 2019’s resource theme will be sent out to $2+ patrons on Friday, August 2nd. As we mentioned last month, we might do a cyberpunk themed resource pack.

Again, if you want early access to these resources, to vote in polls for the theme of future months, to get progress reports about what to expect, to help build antagonists, or just to say thanks, head over to the Fantastic Fate Resources Patreon page. Thanks.


The Aboleth & Lair PDFs are now publicly available. The links on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here.

Aboleth & Lair

Audacious Human Battlemage

Audacious-Human-Battlemage-PatreonThe Audacious Human Battlemage was the first fantasy character we created for what would eventually become Fantastic Fate Resources. As we’ve mentioned before, we wanted to introduce Fate Accelerated Edition (and RPGs in general) to some of our younger relatives, were inspired by Printable Heroes’ fantastic paper miniatures, and made a selection of typical fantasy heroes. Years later, the Battlemage has undergone some tweaks and been updated with Fate Core stats.

One of the challenges when making Fate Core versions of these characters is how to handle magic. It’s easier to do magic and spellcasting in Fate Accelerated because any of the six approaches can be used with any of the four actions. How the character approaches magic is more important than what skill they use.

With Fate Core though, some skills are restricted in what actions they can be paired with. For example, you can’t normally use Crafts or Lore to make attacks. Both would be an appropriate skill to represent magical ability and knowledge however. Giving the character a stunt that allows skills to be used in ways that they normally couldn’t is one way to handle magic. Another way is to not explicitly state what skill the character uses, which is what I’ve done with the Battlemage’s Explosive Runes stunt.

The links for the Audacious Human Battlemage on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here.

We’ll continue to post updates like this when heroes and monsters released prior to the Patreon page have been updated to include both Fate Accelerated and Fate Core stats.


Just a reminder, these resources are made possible thanks to the supporters of the Fantastic Fate Patreon page. Patrons get new resource packs a full month before they’re released to the public, get to vote on the theme of upcoming monthly sets, as well as help make decisions regarding the stats and presentation of antagonists.

Audacious Human Battlemage

Siren & Song Variations

(Note: Supporters of the Fantastic Fate Resources Patreon got the Siren & Song Variations PDFs on July 26th. The post has now been updated to include a link to the resources.)


Howdy folks,

Back at the start of June, we said we’d be donating all of the Patreon funds (before fees) collected this month to the Equality Federation, as well as donating a matching amount out of our own pockets. It looks like the total donation is going to be $50; we’ll make a separate post with a screenshot of the receipt after we’ve made the donation once the Patreon funds clear. We’ll probably do more donations like this in the future, because while making a bit of income from these resource packs is nice, there are other places the money can do more good. Okay. On to the resource pack.

June 2019’s resource pack is the Siren & Song Variations – a single enemy (a fantastic hitter) and three thematically linked hazards on two pages. Both the Fate Accelerated and Fate Core versions of the siren fit onto a single page, and the three song variations are the same regardless of which version of Fate you’re using.

When we first thought about doing the siren (which was the theme selected by our Influencer and Collaborator level supporters), we were imagining an aquatic creature. Something similar to a mermaid. But while doing research for the monster, we discovered the original siren from Greek mythology had avian features. Some were described as birds with human faces, others were human from the shoulders up, and still others were winged humans, sort of like harpies. We also discovered that some sirens were associated with either Zeus, Poseidon, or Hades, and had different types of voices based on that association.

We thought that was pretty cool, and asked our Collaborators if they wanted to see three different sirens with “built in” song effects, or a single siren with three different song variations. Based on the title of this post, you can probably guess which option won.

While the siren has some very high approaches/skills (the highest we’ve done so far), it really is a glass cannon. It’s physical stats are low, it has a small stress track, and it will crumple very quickly if it gets into a straight up slugfest with the heroes. Which is why it needs to stay out of reach and harass opponents with its song effects. All the sirens can put charm-related aspects on opponents, but depending on which type they encounter, the heroes will also have to deal with recurring mental stress (from the chthonian siren), immobility (from the elysian siren), or forced movement (from the pandemonium siren). If you wanted to have a really challenging encounter, you could two or even three sirens of different types at the heroes, or give a single siren multiple song effects. But that seems kind of mean, honestly. (If you do end up doing that, please let us know how it works out.)

As we did last month here’s a tentative schedule of what’s coming up for July 2019:
  • July’s resource pack is going to be an Aboleth. It was a clear favorite with about half of the total votes. The finished resource pack will be released to patrons on Friday, July 26th (and go public at the end of August), with a patron-only progress report post on the 12th, and a poll for $5+ patrons to help us build an antagonist on the 19th.

  • The next updated fantasy hero, the Cautious Dwarven Runepriest, will be posted on Friday July 5th.

  • The Juvenile Dragons & Lair, which we promised last month, took longer to update than we anticipated. We’re aiming to have updated version of them posted on July 12th.

  • The post to help determine August 2019’s resource theme will be sent out to $2+ patrons on Friday, July 5th. Although we’ll probably stick with something fantasy related, we have been considering a cyberpunk themed resource pack.

Again, if you want early access to these resources, to vote in polls for the theme of future months, to get progress reports about what to expect, to help build antagonists, or just to say thanks, head over to the Fantastic Fate Resources Patreon page. Thanks.


The Siren & Song Variations PDFs are now publicly available. The links on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here.

Siren & Song Variations

Revised Giant Spiders

Hi folks,
Just letting everyone know that the Giant Spiders, Venom, & Webs have been updated to include both Fate Accelerated and Fate Core stats. Each PDF is now five pages long, with Accelerated stats, stunts, and stress boxes on the first two pages and Core stats, stunts, and stress boxes on the third and fourth pages. The fifth page is the rules for spider venom and spider webs, which are the same regardless of which flavor of Fate you’re playing.

The links on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here.


Just a reminder that supporters of the Fantastic Fate Patreon get new resource packs a full month before they’re released to the public. Patrons also get to vote on the theme of upcoming monthly sets, as well as help make decisions regarding the stats of antagonists.

Revised Giant Spiders

Agile Elf Monk

Agile-Elf-Monk-PatreonTwo or so years ago when we first wrote up this character, we mentioned how we weren’t fans of the monk (or samurai or ninja) class in D&D. They gave us an uncomfortable feeling, as they kind of seemed… exploitative.

The class is clearly meant to be a shaolin monk, with its mention of remote, secluded monasteries, martial arts training, and “inner energy” manipulation. And despite the fact a D&D monk can be any number of fantasy species, it still smacks of orientalism to us. We’ve seen people suggest renaming the monk to a martial artist and mixing in fighting styles from other cultures in an effort to decouple it from it’s problematic origins. Which is an approach we would very much like to see.

The links for the Agile Elf Monk on the front page under Resource Catalogue have been updated, or you can grab the A4 sized version here and the letter sized version here.

We’ll continue to post updates like this when heroes and monsters released prior to the Patreon page have been updated to include both Fate Accelerated and Fate Core stats.


Just a reminder, these resources are made possible thanks to the supporters of the Fantastic Fate Patreon page. Patrons get new resource packs a full month before they’re released to the public, get to vote on the theme of upcoming monthly sets, as well as help make decisions regarding the stats and presentation of antagonists.

Agile Elf Monk